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Solve. Escape.
Themed to you.

A casual co-op escape room for game night. Every player picks what they're into, and the game builds a room around it. Crack puzzles, answer trivia, and get out together.

  • Your team, your vibes
  • Join from any device
  • Puzzles for every age
Trivial Escape key art: a cartoon adventurer climbs out of a treasure chest holding a glowing puzzle cube, surrounded by keys, gears, and question marks

How it works

Game night in three moves

No setup meeting. No one stuck reading the rules aloud.

  1. Pick what you're into

    Each player chooses a few interests. Retro games, pop music, history, the great outdoors. The game takes it from there.

  2. Gather your crew

    Share a link. Everyone joins from a browser or their phone. No install, no account, no tutorial to sit through.

  3. Escape together

    You get one room per player, each themed to that person. Explore in 3D or feed clues from your phone, and get everyone out.

Early concepts

A peek inside

Concept art for what game night looks like. Not final gameplay, but the direction we're building toward.

  • Four friends in a cozy study-themed escape room. The hero holds up a glowing puzzle cube while others point at a gear puzzle box and a glowing question-mark panel.
    The room

    Explore the unknown

    Search for hidden clues, solve puzzles, and crack trivia inside a mystery room themed to your group.

  • A hand holds a phone showing a treasure map with a glowing ping, a dotted trail, a key marker, and three player avatars.
    The phone seat

    Your pocket detective kit

    Hold the clues your team needs. Ping locations, share intel, and guide the room from wherever you are.

  • The hero points at a glowing castle tile among six floating interest tiles: castle, rocket, steampunk gears, neon city, mountains, and a spooky forest.
    Setup

    Pick your interests

    Choose what you love. The game builds a room around each player's picks, so no two sessions match.

  • Five crew members with role badges stand behind a round table while the hero reaches for a glowing puzzle cube floating above it.
    Lobby

    Assemble your crew

    Share a code, pick your roles, and watch the mystery unfold. Every crew gets its own adventure.

Why it's different

Built for the group you actually have

Most escape games assume a focused table of adults with the same tastes. Game night rarely looks like that.

  • Your trivia, your room

    Four players who love retro games, pop music, history, and the 80s get a four-room run. In your room, you're the expert and your friends lean on you.

  • Nobody is a spectator

    One seat is built for the person on the train, on the couch with a toddler, or half-watching TV. They hold clues the room needs and contribute in taps, not speeches.

  • One table, every age

    Puzzles scale to each player. Kids get clues they can crack and adults get a real challenge, in the same room at the same time.

  • Link to playing in seconds

    Browser-first with guest play. Send a link and the whole group is in the room, with nothing to download and no accounts to create.